News

Ortelia and Museums and Galleries New South Wales team up

December 4, 2013 11:34 AM / no comments

Ortelia has signed a contract with Galleries and Museums New South Wales on behalf of  the National Exhibitions Touring Support (NETS) Australia initiative. Ortelia will supply licenses for Ortelia Curator and Ortelia Curator Pro along with significant customisation of the software to meet the needs of the NETS initiative. We expect […]

 

Ortelia on Startup Smart

November 21, 2013 2:46 PM / no comments

Read a recent interview with Ortelia by http://www.startupsmart.com.au Read the full article here.    

 

Ortelia Product Launch

November 21, 2013 11:25 AM / no comments

The following press release accompanies our product launch. The original release can be found at: http://www.uq.edu.au/news/article/2013/11/arts-and-technology-converge-ortelia-product-launch Arts and technology converge at Ortelia product launch   Digital technology and the arts sector will come to the fore at the commercial launch of two new products from Ortelia on 21 November. The launch, to be […]

 
Mobile Museum hand-over in New Ireland

Mobile Museum hand-over in New Ireland

April 8, 2013 5:49 PM / no comments

In March of this year we handed over the finalised Mobile Museum application to the Nalik people of Northern New Ireland Papua New Guinea. The response was fantastic and feedback can be described only as overwhelmingly positive. There are now 10 artifacts within the application with a further 5 to be delivered […]

 
Dr Faustus and the Rose Theatre

Dr Faustus and the Rose Theatre

April 8, 2013 1:14 PM / no comments

Ortelia is assisting researchers in examining the possible uses of the original Rose Theatre.  In the model of the Rose Theatre, we have embedded a motion-capture file of an actor performing the final monologue from Christopher Marlowe’s Dr Faustus (created by Matthew Delbridge of QUT). Read more on the Dr Faustus project page.

 
The Sunshine Coast Art Prize 2012

The Sunshine Coast Art Prize 2012

September 28, 2012 5:56 PM / no comments

Ortelia has been engaged to create the virtual archives for the 2012 Sunshine Coast Art Prize. Ortelia were also proud sponsors of the Art prize this year. 2012 is also the first year in which we have undertaken to archive both the SCAP 2D (Caloundra Regional Art Gallery) and SCAP […]

 
The Mobile Museum in New Ireland (Papua New Guinea)

The Mobile Museum in New Ireland (Papua New Guinea)

July 5, 2012 9:08 PM / no comments

The Mobile Museum prototype application was taken to New Ireland Province in Papua New Guinea during the last week of June 2012. It was the aim of the trip to show the software prototype application to the people of Nalik people in the village of Madina. We conducted extensive consultation with a wide range […]

 
The Mobile Museum. Remote access to 3D digital objects

The Mobile Museum. Remote access to 3D digital objects

May 10, 2012 1:41 PM / no comments

Ortelia in collaboration with the  Queensland Museum and University of Queensland is creating a 3D interactive application for viewing and interrogating artefacts of significant cultural value. The purpose of the Mobile Museum project is to investigate the viability of virtual repatriation of items of cultural significance. The project is being led by Dr. Graeme […]

 
Virtual Set Designer news

Virtual Set Designer news

January 11, 2012 12:56 PM / no comments

Ortelia Virtual Set Designer has been created to allow Theatre professionals, students and educators of theatre to explore and test the creation of sets and lighting designs in an interactive manner.  Ortelia has partnered with the Queensland Theatre Company (QTC) in order to develop an application which will meet the needs of  Set and Lighting Designers as well […]

 
Ortelia Curator Stage 2 Development

Ortelia Curator Stage 2 Development

January 7, 2012 8:26 PM / no comments

Ortelia has embarked on a major upgrade of  the Ortelia Curator rendering engine. The new engine will allow the interactive placement of lights in real-time. Light will  cast shadows in real-time and will replicate standard light types used in gallery environments.